Rocket League's Xbox One launch is proving popular. Developer Psyonix has announced that the Xbox One version, launched on Rocket League Trading February 17, has now handed more than 1 million particular gamers.
The game won't have virtually offered that many copies on Xbox One, but. As Psyonix explained formerly, considering Rocket League gives break up-screen play, every character Xbox Gamertag is counted. This approach the 1 million precise figures consists of people who performed Rocket League, but didn't always purchase a duplicate.
As of February 26, Rocket League had reached 12 million players and four million copies bought throughout Xbox One, PS4, and PC.
Developed on a budget of simplest $2 million and with little marketing push, the game has now generated more than $70 million in sales. In addition to revenue from recreation sales (Rocket League sells for $20), Psyonix makes money from Rocket League's $four enlargement packs consisting of Supersonic Fury, Chaos Run, and Revenge of RL Prices the Battle Cars.