Final Fantasy XIV’s Patch 6.5 eventually brings a finale to the Endwalker storyline


Final Fantasy XIV’s Patch 6.5 eventually brings a finale to the Endwalker storyline

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Final Fantasy XIV’s Patch 6.5 eventually brings a finale to the Endwalker storyline, wrapping up the expansion that released nearly two years in the past. This guarantees to be one among the most important patches of the entire 6.X collection, bringing a showdown against Zeromus, the enduring villain from Final Fantasy IV. Of route, there’s a whole lot extra than just a new collection of predominant quests, so we’ll dive into FFXIV Gil  the whole thing being introduced to FFXIV with Patch 6.Five, Growing Light.

Patch 6.5 Growing Light will officially release on October 3, with the game going down for preservation on October 2. This can be a piece longer than the usual downtime for patches, because it’s scheduled to last a full 24 hours. The protection starts at 6 a.M. ET on October 2, so you won’t be able to log in and access the game till the same time the next day.

As typical, Patch 6.Five will feature seven new Main Scenario Quests, which consist of a brand new Dungeon and Trial. The Dungeon for this patch is the Lunar Subterrane, inspired by using the place of the equal name from FFIV. This vicinity serves as Golbez’s sanctuary, which a gauntlet players will want to traverse before coming face-to-face with Zeromus in the new Trial, The Abyssal Fracture.

“The Warrior of Light's victory over Golbez proved hollow, for it did nothing to stop the awakening of Zeromus,” the legitimate web site says of the patch tale. “Its electricity became past reckoning, clad in Darkness nigh-impenetrable. Indeed, naught store resplendent Light ought to pierce this kind of tenebrous veil, and so the Warrior of Light seeks aid from their allies within the First.”

Patch 6.Fifty five in January will see the final quests of Endwalker added to the sport before the subsequent patch sets up the approaching enlargement, Dawntrail.

In addition to MSQ, Patch 6.5 continues a bunch of different sidequests as well. There may be new missions added for Tataru’s Grand Endeavor, Somehow Further Hildibrand Adventures, Manderville Weapons, Splendorous Tools, the Endwalker Tribal Alliance Quests, and Custom Deliveries for Margrat.

This already huge replace packs in even extra content than preceding patches as it brings an quit to the Myths of the Realm Alliance Raid series, with the 1/3 and very last raid titled Thaleia. Here, players will pass up against the closing gods of Cheap FFXIV Gil the Eorzean pantheon, and new gear might be added accordingly.

A new set of Variant and Criterion dungeons may be brought with this patch, with the tropical Aloalo Island. This is the 0.33 Variant/Criterion dungeon in FFXIV, with the preceding being The Sil’dihn Subterrane and Mount Rokkon. If you’re strange, those dungeons are for parties of four and provide branching pathways and picks, in conjunction with no restrict on roles. Criterion dungeons are more difficult versions of Variant and are corresponding to content material like the Savage Raids in terms of difficulty.

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